Sunday, November 30, 2025

Overhauling the DCC/MCC/XCC Links Page

We've had a links page for DCC RPG creators up for some time here, and now that we've published the DCC/MCC/XCC Collector's Guide, August 2025 Edition in Level Eleven, Issue #1, we're giving it a major expansion to try to include all the [x]CC publishers with a current web presence. 

Where no standalone website could be found, we tended to link the publisher's DriveThruRPG page so that their products could be seen. Please contact us if you represent one of these publishers and have a different preferred link.

Check out the links!

Friday, October 10, 2025

Level Eleven, Issue #1 (Oct 2025), a Zine for the DCC RPG, Is Now Available!

The first issue of Level Eleven, our zine for the Dungeon Crawl Classics RPG and related games has been licensed by Goodman Games and is now available for sale as a PDF! Features in the 72-page file include:

The Bofulvus Manifesto, Parts 1-3: What do we want from an RPG experience? When do we want it?

Appendix R-Prime #1: Aerial Method 1974: 1974-style rules for DCC aerial combat

Wonderful Wizardry #1: Five New Spells (and More) for Altering Ability Scores

Clerics' Corner #1: The Springs Under Nirigo: A lower-level standalone “quest to heal the sick” adventure scenario

DCC/MCC/XCC Collectors' Guide, August 2025 Edition: A collectors' checklist for DCC and related games

Check it out!

On BuyMeACoffee: https://buymeacoffee.com/magicskypublishing/e/466870

On DriveThruRPG: https://www.drivethrurpg.com/en/product/540079/level-eleven-issue-1-oct-2025-a-zine-for-the-dcc-rpg-and-related-games

On Itch: https://magicskypublishing.itch.io/level-eleven-issue-1

On Lulu: https://www.lulu.com/shop/bofulvus-collective/level-eleven-issue-1-october-2025-a-zine-for-the-dcc-rpg-and-related-games/ebook/product-e7dgy2q.html

On Patreon: https://www.patreon.com/posts/140918947

Thursday, October 2, 2025

First issue of our DCC RPG zine is complete!

After a lot of work and many "life happening" delays, the first issue of our independently produced zine for the DCC RPG is complete. We've sent it in to Goodman Games for licensing approval, and hopefully it'll be up for sale this month. We'll be starting with digital copies only but plan to add a print version ASAP. Stay tuned!

Thursday, May 15, 2025

Art Preview: Rocky Cave

We're currently working on a the first issue of a zine for the DCC RPG to be published soon. In the meantime, here's a preview of the art for an adventure scenario involving a cave. These roughs were produced by our illustrator, Matt R., as we discussed out how we wanted it to look, and we think they're good enough to share.

Eight panels of early roughs for the cave scenario

Three panels from the second round of roughs for the cave scenario

Final panel of early rough art for the cave scenario

Thursday, April 17, 2025

Art Preview: Magic Article

We're currently working on a the first issue of a zine for the DCC RPG to be published soon. In the meantime, here's a preview of the art for an article on magic. These roughs were produced by our illustrator, Matt R., as we discussed out how we wanted it to look, and we think they're good enough to share.

Eight panels of early roughs for the article on magic

Three panels from the second round of roughs for the article on magic

Final panel of early rough art for the article on magic

Monday, April 14, 2025

Advanced Character Sheets for DCC RPG (Dungeon Crawl Classics)

We published these character sheets as our first product back in 2021, and now they're available for sale on Itch, Lulu, and Patreon in addition to DriveThruRPG (where they were first posted):

Itch: https://magicskypublishing.itch.io/advanced-character-sheets-for-dcc-rpg-dungeon-crawl-classics

Lulu: https://www.lulu.com/shop/magic-sky-publishing/advanced-characters-sheets-for-dcc-rpg-dungeon-crawl-classics/ebook/product-gjq5775.html

Patreon: https://www.patreon.com/MagicSkyPublishing/shop/advanced-character-sheets-for-dcc-rpg-1448363

DTRPG: https://www.drivethrurpg.com/en/product/353840/advanced-character-sheets-for-dcc-rpg-dungeon-crawl-classics


Details:

These Dungeon Crawl Classics RPG character sheets for the seven base classes (cleric, dwarf, elf, halfling, thief, warrior, wizard) have been designed to include as much information in as intuitively arranged a format as possible. Almost all class-specific attributes and abilities have been reflected on them, and they're intended to be dependable, long-term companions to your DCC RPG campaigns.

Every sheet includes:

-Name

-XP

-Level

-Alignment

-Title

-Occupation

-Empty Square for Portrait/Figurine, centered at top

-Class

-HP, max and current

-AC

-Condition (poisoned, prone, broken arm, etc.)

-Check Penalty

-Fumble Die

-Encumbrance

-Speed, max and current

-Equipped Gear: left hand, right hand, head/neck, torso/arms, legs/feet

-Stored Gear: 20 lines for what's in your pack/belt/etc.

-Change Purse: dedicated slots for CP, SP, GP, EP, PP

-Trained Weapons List

-Strength, max and current

-Strength Modifier

-Agility, max and current

-Agility Modifier

-XP Reflex Save Bonus

-Reflex Save Modifier

-Stamina, max and current

-Stamina Modifier

-XP Fortitude Save Bonus

-Fortitude Save Modifier

-Personality, max and current

-Personality Modifier

-XP Will Save Bonus

-Will Save Modifier

-Luck, max and current

-Luck Modifier

-Lucky Roll

-Intelligence, max and current

-Intelligence Modifier

-Languages

-Melee Attack

-Melee Damage

-Missile Attack

-Missile Damage

-XP Attack Bonus (or Deed Die) with notes

-Initiative Roll with notes

-Action Dice with notes

-Crit Range

-Crit Die

-Crit Table

-Class-Specific Skills and Notes (varies per class: spell list, familiar, patron, corruption, disapproval, mighty deeds, thief skills, "good luck charm," detect door bonus, etc.)

Thursday, April 10, 2025

Art Preview: Aerial Combat

We're currently working on a the first issue of a zine for the DCC RPG to be published soon. In the meantime, here's a preview of the art for an article on aerial combat. These roughs were produced by our illustrator, Matt R., as we discussed out how we wanted it to look, and we think they're good enough to share.

Eight panels of early roughs for the aerial combat article

Three panels from the next round of roughs for the aerial combat article

Final panel of early rough art for the aerial combat article

Overhauling the DCC/MCC/XCC Links Page

We've had a links page for DCC RPG creators up for some time here , and now that we've published the DCC/MCC/XCC Collector's Gui...